All Games

Games I've developed in different engines

Rendering classic hand-drawn cartoon animations
UnityC#

Rendering classic hand-drawn cartoon animations

My Bachelor's thesis: A technical exploration of 3D recreation of classic 2D animations using custom Unity shaders and render pipeline.

Spitting Sugar
UnityC#

Spitting Sugar

A Portal-inspired first person puzzle game where you spit different sweets to solve challenges.

KALOS
UnityC#

KALOS

An interactive narrative game created for the 'Interactive Stories and Playable Narratives' university module.

Living Armory
UnityC#

Living Armory

A Unity WebGL game developed for the Pirate Software Game Jam 2025, playable directly in your browser.

Shooty
ZigRaylib

Shooty

A fast-paced arcade shooter game written in Zig using Raylib.